PhiloGL is a WebGL Framework for Data Visualization, Creative Coding and Game Development.
Current Release: 1.5.2
- Focused on Performance
PhiloGL tries to be as close to the gl calls as possible, providing a clear yet tight abstraction to WebGL
- All the Modules you need
PhiloGL modules cover from Program and Shader management to XHR, JSONP, Effects, Web Workers and much more.
- Library Agnostic
All modules lie under the unique global PhiloGL
- Open Source
Licensed under the MIT License
Learn by Example
All lessons from Learning WebGL have been ported into the PhiloGL Framework. This is a great starting point for people wanting to learn PhiloGL and/or WebGL as well.